LEGACY: War of Ages Index
A
Abilities 59
Abilities Table 52
Ability Cost Table 60, 187
Abstract 43-50
Accelerated Healing 136
Accents 87-90
Accessories 149, 178-181
Acting 69
Actions 108, 118
Adolphus, Gustavus 32
Afterlife 15
Afterword 236
Age of Faith 29
Age of Invention 34
Age of Madness 34
Age of Myth 25
Age of Reason 30
Age of Revolution 30
Age of Rome 27
Agility Abilities 65
Aging 14
Albigensians 29
Alcohol 7
Alien Motivations 193
Ambidextrous 87
Ammunition 149, 173-178
Animal Training 69
Antediluvians 26
Apocalypse 18
Apotheosis 19
Appearance 47
Armor 140, 145, 150-153
Armor Piercing 125
Armor Tables 140
Artificial Intelligence 39
Asylum 222
Athletics 65
Atlantic EnviroChemical 224
Auspice 74
Automatic Weapons 122
Awarding Karma 184
Awarding Karma Table 184
Axes 153
B
Ba Xian 12
Biology 12
Birth 12-13
Bows 157
Bureaucracy 15, 35, 70, 206
C
Calculator Mind Accent 87
Campaign 98
Casual Damage 131
Cathars 30
CDam 131
CDef 131
Character Abstract 43-50
Character Appearance 47
Character Conception 44
Character Creation 42-50
Character Mechanics 50
Character Personality 44
Cheating Fate 188
Children 13, 20
Chimerae 203
Church 29
Clairvoyance 74
Clairvoyance Table 75
Climbing 121
Clubs 153-154
Combat 122
Combat Awareness 87
Combat Maneuvers 126
Combat Maneuvers Table 127
Combining Maneuvers 128
Computer 60
Concealability 139
Conception 44
Conclave 18
CORE International 208
Cost of Equipment 140
Crossbows 157
Curie, Marie 34
Customized Character Design 53
Cyber-Punks 38
D
Damage 131
Danton, Georges 33
Dark Ages 29
De Schola Arcanum 208
Dealing with Characters 109
Death 14-15, 134
Death Cults 209
Defenses 131
Defensive Thrust Maneuver 128
Delaying an Action 120
Demons 204
Dice 116
Disarm Maneuver 128
Disguise 61
Dodge 65
Domination 75
Domination Table 77
Drive Aircraft 66
Drive Landcraft 66
Drive Watercraft 66
Dwimmerlaik 204
E
Effects of Damage 132
Ego 192
Egypt 27
EIC 38
Eidetic Memory Accent 89
Elder Immortal Table 56
Elder Immortals 55
Electronic Intrusion
Countermeasures 38
Elvis Sightings 218
Enlightenment 30
Environment 136
Equestrian 66
Equipment 139, 145-150
Espionage 38
Etiquette 70
Example of Play 230
Excellence vs. Mediocrity 105
Experience 184
Explosions 125
Extreme Patience Accent 88
F
Falling 139
Falling Velocity Table 138
Farfetching 77
Fascism 35
FBI 207
Fertility 13
Finance 62
Firearms 66
First Immortal 26
Fisticuffs 67
Flashbacks 109
Fool 112
Forcing an Action 120
Foreboding 21, 77
Foreboding Table 78
France 33
Free Will vs. Destiny 104
French Revolution 33
Friendship 20
G
Game Moderator 4
Game Scale 121
GenCard 40
GenCode 40
Geneva Conference 39
Gilgamesh 26
GM 4
Governments 206
Grapple 129
Great Britain 40
Grenades 168-169
Grid Cops 39
Guillotine 33
Gustavus 32
H
Hammurabi 27
Healing 135-136
Heavy Weapons 62
Historical 108
Hit Location Table 134
Hit Locations 133
Hitler, Adolph 35
Hollywood Cemetary 224
Holy Ground 22
Hope vs. Despair 104
Horror 107
Human Genome Project 40
Hunger 13, 30
I
Iago Project 39
ICE 38
Illusion 80
Illusion Table 80
Immortal Villains 197-200
Impact Damage 144
Impact Velocity Table 144
Imperials 27
Increasing Expertise 187
Individual vs. Society 103
Infobahn 37
Initiative 118
Injury Task Modifiers 132
Injury Task Modifiers Table 132
Inquisition 29
Intellectual Abilities 60
Interrogation 70
Introduction 21
Invisibility 81
Iron Will 88
J
Jesus 28
Jumping 121
K
Karma 184-188
Karma from Role-Playing 185
Karma from the Rapture 185
Kick Maneuver 128
Knives 154-157
Knowledge vs. Fear 105
Kuli-Enlil 27
L
Laser Weapons 143, 165-166
Last Immortal 18
Latent Psychic Accent 88
Lawyer 111
Leadership 70
Legacy 18
Lexicon 237
Light Sleeper 88
Linguist 62
Loneliness 19
Loner 110
Louis XVI 33
Lunge Maneuver 128
M
Madness 192
Maneuvers Table 127
Maps 7
Mask 81
Mask Table 81
Mechanics 67
Medicine 63
Medievals 29
Megacorporations 38
Melee Weapons 67, 141, 146
Men in Black 206
Menes 27
Mental Impairment Accent 90
Mesopotamia 27
Messiah 28
Missile Parry Maneuver 127
Modern Age 30
Moderns 31
Money Accent 88
Monstrosity 112
Moods 105
Mortal Villains 194-197
Motivations for Evil 190-193
Movement 121
Music 7
Mystery 106
N
National Security Agency 207
Nazi Germany 35
Negative Accents 90
Negotiation 70
Neural Interface 39
Night Vision Accent 88
Noblesse Oblige 22
Non-Player Characters 4
Noncombat 116
North Sea 39
Nosferatu 201, 219
NPC 4
NSA 207
O
Object Sizes 139
Objects 136
Objects Table 137
Official Rules 6
One-Handed Weapons 142
Order of the Golden Light 209
Order vs. Chaos 104
Overload 83
P
Parry Maneuver 127
PC 3
People 91
Perception 63
Perception Table 63
Perfect Timing Accent 88
Personality 44
Persuasion 70
Pest 110
Physical Impairment Accent 90
Pistols 158-160
Plasma Weapons 143, 167-168
Player Characters 3
Players 3, 7
Pocket Rockets 174-178
Politics 71
Positive Accents 87
Post-Modern Age 36
Power 191
Presence Abilties 69
Prestige 188
Prologue 100
Prologue Questions 101
Psychic Accent 89
Psychic Abilities 73
Psychic Overload 83
Psychic Reserve 73
Psychic Shield 84
Psychokinesis 83
Punch Maneuver 128
Pyrokinesis 84
Q
Quick Draw Accent 89
Quick-Start Character Design 51
Quick-Start
Immortal NPC Table 197
Quick-Start
Mortal NPC Table 194
R
Radium 34
Ragnarok 18
Railroading 5
Ranged Weapons 142, 147-148
Rapture 17
Real Life 6
Reason vs. Madness 105
Recoil Compensators 122
Resistance 71
Revenge 191
Richmond 210
Reign of Terror 33
Rifles 162-163
Riposte Maneuver 128
Riverwalk Arcade 224
Robespierre 33
Rocket Launchers 169-172
Role-Playing Defined 3
Romance 106
Rules 6
Running 121
Running Lunge Maneuver 128
Russia 35
S
Sample Scenario 210-229
Sanctuary 22
Scale 121
Science 63
Scopes 178-181
SDam 131
SDef 131
Security 64
Seduction 72
Sensitive Accent 89
Sequence of Events 121
Set-Up 7
Severe Damage 131
Sex 13, 20
Shotguns 143, 163-164
Sights 178-181
Single Combat 23
Size 139
Sleight of Hand 67
Smart Weapons 123-125
Social Impairment Accent 90
Stability vs. Change 103
Stalin, Josef 35
Starvation 13, 30
Statistic Cost Table 56, 187
Statistic Table 54
Statistics 57
Staves 153-154
Stealth 68
Story Ideas 225-229
Streetwise 72
Strength Table 59
Sub-Machineguns 160-161
Sumeria 26
Superstition 11
Survival 64
Sweden 32
Swimming 121
Swords 7, 142, 154-157
T
Tactics 64
Task Modifier Tables 118, 119
Task Modifiers 118
Task Rolls 117, 122
Teaching 73
Technical Operations 64
Techno-Gothic World 10
Technology 35
Telepathy 85
Themes 102
Thirty Years' War 33
Thrown Projectiles 157
Thrust Maneuver 128
Tipping the Scales 188
Total Concentration Accent 90
Tracking 64
Tradition 21
Trance 86
Trance Table 87
Trip 129
Trivia 91
True Death 134
Two-Handed Weapons 142
U
United Kingdom 40
Uruk 26
Using Karma 186-188
V
Vampires 201
Vehicle Weapons 172-173
Vehicles 137, 143, 150
Velocity Conversion Table 139
Velocity Task Modifiers 138
Velocity Task Modifiers Table 138
Villain Motivations 190-193
Villains 190
Virtual Combat 129
Virtual Reality 37, 129
W
War of Ages 15-16
Warlocks 205
Weapons 7
Weaponsmith 69
Winternet 37
Wiretappers 38
World Wars 35
Y
Ye Old Magicke Shoppe 223
Last updated 17 November 1995 by bblackmoor@blackgate.net
Copyright © 1995 Black Gate Publishing |