[x]Blackmoor Vituperative

Saturday, 2013-11-23

Accounting for Kickstarter

Filed under: Gaming,The Internet,Work — bblackmoor @ 19:47
Wallet

When it comes to accounting for the money raised through Kickstarter etc., most people seem aware of the 5% Kickstarter fee, the ~4% Amazon fee, the 1%-5% billing failure, and the potential for as much as 10% to be lost in chargebacks. What I don’t see many people mentioning is the amount of income tax the IRS is going to take of the amount raised (if you are a US citizen). In Europe, you may have VAT, which is even more complicated. Established businesses already know about this, of course, but since many people who start a Kickstarter campaign are hobbyists and startups, I thought this was a worthwhile thing to point out: keep taxes in mind when you are estimating how much you will need to raise to complete your project.

Wednesday, 2013-11-13

Remembering Xanadu

Filed under: Programming,The Internet,Work — bblackmoor @ 23:05
Xanadu

I was reminded recently of an interesting article from the June 1995 issue of Wired magazine. I subscribed to Wired back then: this was during the early days of the internet, while the 1990s tech bubble was inflating like gangbusters. The article is “The Curse of Xanadu“, by Gary Wolf.

It was the most radical computer dream of the hacker era. Ted Nelson’s Xanadu project was supposed to be the universal, democratic hypertext library that would help human life evolve into an entirely new form. Instead, it sucked Nelson and his intrepid band of true believers into what became the longest-running vaporware project in the history of computing – a 30-year saga of rabid prototyping and heart-slashing despair. The amazing epic tragedy.

The article begins with a brief description of the mind behind Xanadu, Ted Nelson. He is described as a very smart man with many ideas, but who has difficulty finishing his projects. Later in the article, we learn that Nelson has an extreme case of Attention Deficit Disorder.

The article then goes on to describe the goals of the Xanada project, which Nelson began working on in 1965:

Xanadu was meant to be a universal library, a worldwide hypertext publishing tool, a system to resolve copyright disputes, and a meritocratic forum for discussion and debate. By putting all information within reach of all people, Xanadu was meant to eliminate scientific ignorance and cure political misunderstandings. And, on the very hackerish assumption that global catastrophes are caused by ignorance, stupidity, and communication failures, Xanadu was supposed to save the world.

Yet Nelson, who invented the concept of hypertext, is not a programmer. He is a visionary. He is also appearently immensely persuasive. He convinced people to spend millions of dollars on Xanada (long before the tech bubble made that irrational behaviour seem normal), and years working on it. And it does seem that Nelson was a true visionary. In 1969, he already foresaw that technology would “overthrow” conventional publishing, and that paper would be replaced by the screen (in his mind, it already had). But he was limited by the technology of his day. “Even [in 1995], the technology to implement a worldwide Xanadu network does not exist.” In the 1970s, “[the] notion of a worldwide network of billions of quickly accessible and interlinked documents was absurd, and only Nelson’s ignorance of advanced software permitted him to pursue this fantasy.”

In the early 1970s, Nelson worked with a group of young hackers called the RESISTORS, in addition to a couple of programmers he had hired. During this period, the first real work on Xanadu was accomplished: a file access invention called the “enfilade”. What the enfilade is or exactly what it does is a mystery: unlike another famous iconoclast, Richard Stallman, Ted Nelson did not believe that “information wants to be free”. The nature of Xanadu’s enflilade, what it does, and how it is implemented is a mystery: everyone who has worked on the project has been sworn to secrecy.

In 1974, Nelson met programmer and hacker Roger Gregory. According to the article, if Nelson is the father of Xanadu, Roger Gregory is its mother. “Gregory had exactly the skills Nelson lacked: an intimate knowledge of hardware, a good amount of programming talent, and an obsessive interest in making machines work. […] through all the project’s painful deaths and rebirths, Gregory’s commitment to Nelson’s dream of a universal hypertext library never waned.” Gregory’s tale is a sad one: it’s difficult to see his involvement in Xanadu as anything other than a tragic waste of his life.

As the years go by and the 1970s become the 1980s, Nelson continued to work on Xanadu, and Xanadu continued not to be completed. By the late 1980s, the project team had dwindled and support for it was difficult to find. Nelson and Gregory would not admit failure, although Gregory struggled with thoughts of suicide. However, in 1988 Xanadu was rescued by John Walker, the founder of Autodesk. It seemed that Xanadu would at last have the benefit of serious commercial development. “In 1964,” Walker said in a 1988 press release, “Xanadu was a dream in a single mind. In 1980, it was the shared goal of a small group of brilliant technologists. By 1989, it will be a product. And by 1995, it will begin to change the world.”

It turned out that was easier said than done.

I find it interesting that one of the technical obstacles to Xanadu’s development was due to its profoundly non-free approach to the information it would make available.

The key to the Xanadu copyright and royalty scheme was that literal copying was forbidden in the Xanadu system. When a user wanted to quote a portion of document, that portion was transcluded. With fee for every reading.

Transclusion was extremely challenging to the programmers, for it meant that there could be no redundancy in the grand Xanadu library. Every text could exist only as an original.

In my opinion, this philosophy of restricting information is a key reason that Xanadu failed.

By the early 1990’s, control of the project shifted away from Gregory and the original development team, and all of the existing code was discarded. This also made Walker’s 18-month timeline explicitly unattainable.

John Walker, in retrospect, blames the failure of Xanadu on the unrealistic goals of the (new) development team.

John Walker, Xanadu’s most powerful protector, later wrote that during the Autodesk years, the Xanadu team had “hyper-warped into the techno-hubris zone.” Walker marveled at the programmers’ apparent belief that they could create “in its entirety, a system that can store all the information in every form, present and future, for quadrillions of individuals over billions of years.” Rather than push their product into the marketplace quickly, where it could compete, adapt, or die, the Xanadu programmers intended to produce their revolution ab initio.

“When this process fails,” wrote Walker in his collection of documents from and about Autodesk, “and it always does, that doesn’t seem to weaken the belief in a design process which, in reality, is as bogus as astrology. It’s always a bad manager, problems with tools, etc. – precisely the unpredictable factors which make a priori design impossible in the first place.”

In 1992, just before the release of Mosaic and the popularization of the World Wide Web, Autodesk crashed and burned, and the pipeline of funding that kept the Xanadu project going came to an end. Ownership of Xanadu reverted to Ted Nelson, Roger Gregory, and a few other long-time supporters.

A glint of hope appeared. Kinko’s (remember Kinko’s?) was interested in funding the project for their own use. But Nelson chose this time to attempt to seize control of the project. The programmers who had been subjected to Nelson’s attention-deficit management style resisted. Again, Nelson’s desire for control was destructive to the accomplishment of his dream. “By the time the battle was over, Kinko’s senior management had stopped returning phone calls, most of Autodesk’s transitional funding had been spent on lawyers fees, and the Xanadu team had managed to acquire ownership of a company that had no value.”

There was a brief respite from an insurance company, but that too soon ended in failure. After not being paid for six months, the last few developers took the hardware and quit. “With the computers gone, Xanadu was more than dead. It was dead and dismembered.”

As of 1995 (the date of the article), Nelson was in Japan, still pushing his idea of “transclusion”, still hostile to the very freedom and chaos that has made the World Wide Web the enormous success it is. I think he’s a perfect example of how someone can be both brilliant and utterly clueless.

In 2007, Project Xanadu released XanaduSpace 1.0. There is a video on YouTube of Ted Nelson demonstrating XanaduSpace. As far as I know, that was the end of the project.

Some other links that you might also find of interest:

http://xanadu.com/

http://xanadu.com.au/

http://www.wired.com/wired/archive/3.09/rants.html

http://www.xanadu.com.au/ararat

http://www.theatlantic.com/magazine/archive/1945/07/as-we-may-think/303881/

http://web.archive.org/web/20090413174805/http://calliq.googlepages.com/”Xanadu Products Due Next Year”

https://archive.org/details/possiplexvideo

Friday, 2013-11-01

Happy Vixen

Filed under: Family — bblackmoor @ 12:50
Happy Vixen

Someone is really happy to have her cone off. 🙂 It’s an animated GIF: click the image to see it full size.

Thursday, 2013-08-22

8th Annual Blackmoor Halloween Party

Filed under: Family,Friends — bblackmoor @ 20:52
Scary!

You may have been cordially invited to the 8th Annual Blackmoor Halloween Party! If so, keep reading. If not, avert your eyes!

Costumes are encouraged! Snacks, drinks, and Halloween Chili will be provided. If you have special dietary needs or are prone to complain about what is offered, bring your own.

You may bring guests and/or children, but you are responsible for their behavior.

We have abundant amounts of room, including a couple of private rooms. Regardless of where you sleep, you will need to bring your own bedding (such as a sleeping bag or inflatable mattress). You may also reserve a room at the nearby Best Western Plus Crossroads Inn & Suites.

Please RSVP, so that we can plan appropriately. Thanks!

When:
6 PM, Saturday, November 2, 2012
Let us know if you want to arrive early!

Where:
Castle Blackmoor
70 Starling Ln.
Troy, VA 22974-3278

Tuesday, 2013-08-20

Groklaw takes its ball and goes home

Filed under: Civil Rights,Privacy,The Internet,Travel — bblackmoor @ 14:15
book in chains

Legal Site Groklaw Shuts Down Rather Than Face NSA

I stopped flying years ago, because it offends me to be scanned, groped, and treated like a criminal in order exercise my fundamental human right of travel. Now I am wondering how long it will be before I stop using email and the web. Perhaps I should have stopped already.

How did we become a cyberpunk dystopia without most of us noticing?

Tuesday, 2013-08-06

The Mugs of August – NSA mug

Filed under: Art,Food — bblackmoor @ 21:54
NSA

This is an official National Security Agency (NSA) coffee mug. Nowadays, this isn’t anything special. Everyone knows who the NSA is and what they do.

Back in the 1980s, it was a different story. NSA agents were my favorite government “spooks” to use in modern-day role-playing games, because not many people knew they existed, and many people who did know weren’t quite sure what they did. So if I needed a couple of “top men” to show up under the flag of government authority without revealing exactly who they were or what they were authorized to do, the NSA was my go-to organization.

Those were the good old days.

Saturday, 2013-08-03

The Mugs of August – Mashery mug

Filed under: Art,Food,Work — bblackmoor @ 12:38

MasheryMasheryMashery

One of the great things about my company is that they send me to conferences every so often. This mug came from php|tek 2012, which was a great convention held at a terrible hotel located an hour away from Chicago. It was a horrible location for a conference, honestly. However, the conference itself was really good.

This mug came from Mashery, which was one of the sponsors of the conferences. They provide API management for third parties. But what I think is neat is that the mug changes when you put something hot in it.

Friday, 2013-08-02

Snakes and stones

Filed under: Home,Nature — bblackmoor @ 11:38

rocksrockssnake

I was taking out the trash when I noticed that one of the rocks next to our front steps had a spot of yellow on it. I picked up a few rocks, looking at each, and I found three rocks that had letters painted on them: “HYD”, “HYDRANGEA”, and “BLEED”. After stepping back to take a photo, I realized that I’d also found something else. As the saying goes, if it’d been a snake it would have bit me.

It didn’t bite me.

Thursday, 2013-08-01

The Mugs of August – DriveThru mug

Filed under: Art,Food,Work — bblackmoor @ 10:14

DriveThruDriveThru

This mug was made for me by a colleague. The logo on the front is DriveThru, which is the parent brand of most of sites operated by the company I work for. The most well-known of these, and the one I like best, is DriveThruRPG. I loved DriveThruRPG before I worked here, and I’ll love it after I’ve moved on.

The back of the mug has my name in a “hobbit” style font.

The details are kind of hard to see in photographs, but it looks great in person. This is one of my favorite mugs.

Wednesday, 2013-07-31

Protected: Mountain Brook elections 2013

Filed under: Friends,Home — bblackmoor @ 17:15

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